180 results found Search Results: feed

Why Video Engineering Teams Are Taking A Video QoE-First Approach To Playback Testing

Recently, I wrote about how device fragmentation and testing have become two of the most significant issues facing streaming services, specifically in ensuring audiences have access to high-quality playback that provides the best viewer experience on every device. Frustrated users are more than happy to give feedback on poor experiences through app ratings, social media, […]

The Seriousness of Device Fragmentation and How It Impacts Streaming Services

Device fragmentation has become an escalating challenge for streaming services, as launching, managing, and ensuring QoE for viewers across growing devices eventually becomes overwhelming. From multiple operating systems and platforms to the constant software updates, offering a consistent experience on all devices places a heavy burden on development teams, requiring a broad, yet specialized skill […]

HBO Max: New Apps Coming for Apple TV, Eliminates All Mid-Roll Ads on Select Movies, New Roku App Reduced Crash Rate by 90%

HBO Max says they are in progress on the migration of tvOS to a new platform and the final phase of replacing their connected TV apps will include updates to Amazon Fire TV and Xbox devices and is expected to roll out soon. Updates were also made to the partners who have already migrated to […]

The Super Bowl Didn’t Offer Ultra-Low Latency Streaming Because There Was No Business Value

The live stream of the Super Bowl didn’t utilize ultra-low latency streaming because there was no business value in offering it. From what I observed, the live stream of the Super Bowl was 10-35 seconds behind the TV feed, depending on the streaming platform and the device used for viewing. After every Super Bowl, many vendors like […]

The Current State of Ultra-Low Latency Streaming: Little Adoption Outside of Niche Applications, Cost and Scaling Issues Remain

For the past two years we’ve been hearing a lot about low/ultra-low latency streaming, with most of the excitement coming from encoding and CDN vendors looking to up-sell customers on the functionality. But outside of some niche applications, there is very little adoption or demand from customers and that won’t change anytime soon. This is due to […]

I’m Testing The Super Bowl Stream Across All Devices: Contact Me With Questions

I’m testing the Super Bowl stream live across 25+ apps/platforms on Apple TV, Roku, Xbox, PS, Fire TV, iPad, iPhone, Samsung Galaxy Tab, smart TVs from LG, Vizio and Samsung. Follow this blog post for updates. Updated Feb 9th: The Super Bowl streaming numbers are out and had an average minute audience of 5.7M viewers. Updated 10:15pm: And […]

Hands On With Discovery+: Massive Content Library, Streamlined UI; Parental Controls and Downloads To Come

Today, Discovery+ launched in the U.S. for $5 a month with “light” commercials, or $7 commercial free, allowing up to 4 concurrent streams per account and a 7-day free trial. The company is showing “up to 5 minutes” of commercials per one hour of content, hence the “light” branding. This is similar to what NBCU […]